Tuesday, May 15, 2007

Some more FG shots

Here's some more FG screenshots, as promised in an earlier post. I collected these in a hurry, having already spent too much time on this blog lately.

If you're a regular visitor to this blog, you may have noticed I'm posting more frequently than normal. There are two reasons for this. First, I'm very excited about FlightGear, and I want to help make it better know in the larger flightsim community. The other reason is that as of last week it became clear that the FSX SP1 is going to be released some time this week (see Phil Taylor's blog.) Therefore, I wanted to get the FlightGear posts out before the collective attention of most of the flightsimming community is focused on trying out SP1. Incidently, I'll be one of the first in line for SP1, and will let you know how it goes for me, as soon as time permits.

However, for the moment we're still considering FG. As I said before, I will keep coming back to FG, and this is true even if SP1 exceeds my wildest expectations. FG is great fun, and the ongoing development will be interesting to keep up with. For a project that expressly does not have its primary focus on visuals, it can look pretty nice at times. If I had a spare hour or two I'm sure I could come up with even better shots than these.

This is not so say that FG always looks this good. There are times when it can look not-so-good (visit a major city, for example, and fly low). Also, take a look at the last shot. Are those Gateway computer boxes? I do hope this was done tongue in cheek.

I do hope I've inspired a few people to try out FG. If you're not running FSX, why not try FG now? If you are running FSX and axiously awaiting SP1, don't forget about FG. Maybe you should add a bookmark for http://www.flightgear.org.


Anonymous said...

You'll be delighted to hear that the next release has a brand new cow (Daisy), complete with head :-)

Anonymous said...


Enjoyed reading your review. I've been coordinating the development efforts for one of FlightGear's several flight models for about ten years, now (JSBSim; see www.jsbsim.org). Some of the strengths of the open source approach to flight simulation work very well for both FlightGear and JSBSim: drawing from the experience base of pilots, flight simulation engineers, etc. to get the best approach for solving a particular problem; getting many eyes on a release to check for bugs and suggest features, and so on. For JSBSim, our user base extends to companies and academic institutions (as with FlightGear) that use it on its own or have integrated JSBSim into their simulator product, as well. There are some acknowledged rough spots, but hopefully the upcoming release will be another big step forward.

Jon S. Berndt
Development Coordinator
JSBSim Project